Mass
Groups
13. Select Concept> Mass Groups> Add Mass Group from the
main toolbar.
14. Add
the Mass Group object in the viewport (the rotation angle
doesn't matter) and press Enter.
15. Select
the Mass Group object and right-click to bring up the contextual
menu.
16. Select
Attach Elements, and select the Mass Elements you created
earlier.
17. Select
the Layers icon, and freeze the A-Mass layer to leave the Mass
Group.
18. Select
Concept> Slice Floorplates> Generate Slice from the main
toolbar.
19. Enter 5
(for 5 slices) at the command line and press Enter.
20. Select
two corners for the Slice Object indicator, and accept 0.00 as
the rotation angle. Accept 0" for the starting height, and
make the distance between slices 10'. (See Figure 8.)
Figure 8: Apply Sliceplates to your design.
21. Select
all the Slice Object indicators and then right-click.
22. Select
Attach Objects from the contextual menu that appears and select
all the Mass objects.
You have
now sliced your Mass Object into floorplates.
23. Select
the Layers icon, and freeze the A-Mass Grps layer to leave just
the floor slices.
24. Select
Concept> Space Boundaries> Convert to Boundaries from the
main toolbar.
25. Type SL
for Slice at the command line, press Enter, select all the
slices, and press Enter again to bring up the Space Boundary
Properties dialog box.
26. At the
Space Boundary Properties dialog box, choose the Design tab, and
change the wall base height to 10'. Click the OK button and then
press Enter to close the command.
You have
now gone from the conceptual stage of your design to the Space
Boundary stage where you can generate walls and add doors and
windows. (See Figure 9.)
Figure 9: Your model is ready for walls, doors, and windows.
Conclusion
In this article and last
month's, we looked at only a few of the editing capabilities
available to you with the Mass Elements tools in Autodesk
Architectural Desktop software. You're sure to learn more as you
work with the MASSELEMENT > CONVERT command. With a little
practice, you should be able to develop your ideas into complex
3D models very quickly.
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