What would
a building be without doors and windows? Not only do these
objects provide access, light, and ventilation, but they also
act as design elements in the building composition. In Autodesk®
Architectural Desktop Release 3 and 3.3, the Doors, Windows, and
Openings objects are totally parametrically controlled and easy
to modify. And they are directly related to the software's
intelligent Wall Objects. Once placed in a wall, these objects
can quickly be moved or modified while maintaining their
relationship to the wall. Try the following tutorial to
experience using these intelligent AEC objects.
Note:
Because Doors, Windows, and Openings are similar, the
following tutorial, although describing doors only,
applies to all three objects.
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Creating
the Wall
1. Create a new drawing using the Walls_Tutorial template.
Note:
If you do not have the Walls_Tutorial template, you
can download it from here
(91 KB).
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2. Change
to the Work_3D layout tab; activate the top-left viewport (Top
View).
3.
Right-click to bring up the contextual menu and select Design
> Walls > Add Wall, which opens the Add Walls dialog box.
4. At the
Add Walls dialog box, add a 15' long, 8' high Standard Style
wall. Zoom in all viewports (see Figure 1).
Figure 1: Zoom in all viewports to see design changes from
all directions.
Placing
a Door
1. In the Top View viewport, select the wall and right-click to
bring up the contextual menu.
2. Select
Insert > Door to bring up the Add Doors dialog box (see
Figure 2).
Figure 2: Right-click to bring up the contextual menu.
(click image to enlarge)
3. At the
Add Doors dialog box, check the Automatic Offset/Center check
box, and set the dimension in the dimension box opposite it to
4", and then click on the wall approximatly at its midpoint
(see Figure 3).
Figure 3: Most architects keep doors at least 4" away
from wall intersections.
(click image to enlarge)
Setting
the Automatic Offset/Center check box causes the door, window,
or opening to automatically insert at the midpoint of a wall
when you click near the middle of the object. In this exercise,
we were even more specific and inserted a 4" offset from
either end of the wall. No Object Snaps are necessary, and the
offset is important because you must maintain a fixed distance
from wall intersections to allow for trim and doorknobs.
As you
know, exterior doors and doors to rooms such as bathrooms need
thresholds, which act as barriers that prevent liquids from
entering from the outside of the building, or in the case of
bathrooms, to prevent water from exiting the room to the hall.
Most interior doors except bathroom doors don't usually have
thresholds.
Displaying
a Door Threshold and Entity Display
1. Select the door and right-click to bring up the contextual
menu.
2. Select
Entity Display to bring up the Entity Display dialog box (see
Figure 4), and then click the Display Props tab.
Figure 4: Attaching an override to the door affects only that
door.
3. Select
the check box opposite Door, which attaches an override or
modification to this door only from the System Default. From the
drop-down list, select Threshold Plan* (see Figure 5).
Figure 5: Select Threshold Plan* from the drop-down list.
4. Press
the Edit Display Props button to bring up the Entity Properties
dialog box.
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